Experimental digital TV broadcasting during TELSIKS 2009 Conference
Since TELSIKS Conference is dedicated to an introduction of new telecommunications technologies and services, activities that involves broadcasting of experimental digital televison program during the Conference are currently in the progress. The main issue is to promote a plan of the transition from analogue broadcasting to new digital platforms, as well as possibilities of emiters and manufacturers of equipment for digital signal transmission and reception.
TELSIKS October 7-8,
2009, WORKSHOP: Multimedia communications – trends
Workshop Program
Tesla’s Virtual Machines-Computer
simulation and 3-D modeling of the original patents of Nikola Tesla project
The main goal of the project COMPUTER SIMULATION AND 3-D MODELING OF THE
ORIGINAL PATENTS OF NIKOLA TESLA that is applied to the Republic of Serbia’s
Ministry of Technology and Science by the Museum of Nikola Tesla of Belgrade and
the Faculty of Electronic Engineering of Niš is digitalization and converting of
the most interesting and important patents of Nikola
Tesla to the digital domain. The original Tesla's patents, that is in Museum’s
posetion is manually converting in 3D models using 3D max application, which is
the base of the project. Then, using those static models, some dynamics are
added. We use the most advanced software tools; we render, animate, simulate and
visualize the patents.The application that were used are 3ds Max,Adobe
Photoshop,RealFlow,V-Ray,Microsoft Visual Studio. The computer technology
enables that models could be used in unlimited number of copies and in a very
different environments. Also, using openGL, C++, Delphi and machine language, we
generate real time 3D models, rotating and translating using the direct user's
commands. The very interesting application is to use stereoscopic vision of the
3D patents.
The main plan of the technological project is to develop models covering 4 main
areas of Tesla's work: Tesla's fountain (that integrates machine technology,
induction motor, light technology, the physics of fluids), Tesla’s
electromagnetic motors and rotating field invention, Radio technique and
wireless propagation of signals and energy (also with Tesla's coil as the basic
invention) and the Tesla's vehicle (ship-robot). To comply this ambitious plan,
two teams of professors and students on Electronic faculty are assembled as well
as professional experts in Museum. Also, all computer potentials (especially
with CIITLab and student's programmer’s clubs, GNU club and 3D Archeology Club
are involved). The first Tesla's patent that was under our attention was Tesla's
fountain. We were working almost 6 months of that segment of project and results
are very interesting. We use different tools to generate digital model of
Tesla's fountain in various configurations and environments. At the end of this
short convey, we will
illustrate some of our results in real 3D rendering models of fountain:
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